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Necromancy: Difference between revisions

From World of Darkness XIII
HomuHomu (talk | contribs)
Created page with "Necromancy is a form of blood magic that deals exclusively with the world of the dead: wraiths and the Shadowlands. Associated Powers: Using Necromancy grants a 2-tile range attack that deals scaling Brute damage depending on Discipline level used. This effect also gibs corpses to produce organs. Level 1: Gibs a corpse to create a Ghost minion. Level 2: Gibs a corpse to create a Shambling Zombie minion. Gain the ability to see ghosts, this costs about 1 blood point p..."
 
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<small>Note: Amazingly, the corpses your slain minions leave behind can be recycled again into new minions.</small>
<small>Note: Amazingly, the corpses your slain minions leave behind can be recycled again into new minions.</small>
[[Category:Disciplines]]

Latest revision as of 21:23, 17 January 2025

Necromancy is a form of blood magic that deals exclusively with the world of the dead: wraiths and the Shadowlands.

Associated Powers:

Using Necromancy grants a 2-tile range attack that deals scaling Brute damage depending on Discipline level used. This effect also gibs corpses to produce organs.

Level 1: Gibs a corpse to create a Ghost minion.

Level 2: Gibs a corpse to create a Shambling Zombie minion. Gain the ability to see ghosts, this costs about 1 blood point per second to maintain when active.

Level 3: Gibs a corpse to create a stronger Shambling Zombie minion.

Level 4: Gibs a corpse to create a Skeleton minion.

Level 5: Gibs a corpse to create a Fat Tony Skeleton Minion.

Note: Amazingly, the corpses your slain minions leave behind can be recycled again into new minions.